From a82ad32d3250d41bd46ce538461e7c495c592588 Mon Sep 17 00:00:00 2001 From: koolaid Date: Tue, 7 Nov 2023 13:39:53 -0500 Subject: [PATCH] Update lua/weapons/koolaids_poo_blaster.lua --- lua/weapons/koolaids_poo_blaster.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/lua/weapons/koolaids_poo_blaster.lua b/lua/weapons/koolaids_poo_blaster.lua index 2e7b271..599ad88 100644 --- a/lua/weapons/koolaids_poo_blaster.lua +++ b/lua/weapons/koolaids_poo_blaster.lua @@ -108,6 +108,7 @@ function SWEP:ThrowChair( model_file ) -- If it isn't then we'll remove the entity. local phys = ent:GetPhysicsObject() if ( not phys:IsValid() ) then ent:Remove() return end + phys:SetMaterial("flesh") -- Now we apply the force - so the chair actually throws instead -- of just falling to the ground. You can play with this value here -- to adjust how fast we throw it.